Parraqito (3.5e Race)

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Author: the bluez in the dungeon (talk)
Date Created: 22/06/2022
Status: Complete
Editing: Clarity edits only please
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Parraqito

Colourful parrot-people with a penchant for piracy.

Personality

Parraqitos are outgoing and vocal individuals, always offering their comments and opinions on every matter, usually with a pinch, or more, of sarcasm and veiled taunt. They like music, sea shanties, booze and all manner of partying. They are prone to disloyalty, an inheritance of their most frequent professione: piracy. They are generally good with words and in fact open their way mainly through their speech, resorting to violence only if diplomacy and bluffing don't work.

Physical Description

They are small parakeet-like humanoids, with beaks, small talons and winged arms. They sport colourful feathers, of a variety of hues. They like to wear light clothes, hats and bandanas, and all clothing needed for naval travel or to live on tropical, coastal cities.

Relations

Relationships with other races are mixed: on one hand they often choose to sail one the pirate's way, associating their race to criminal activity, but many parraqitos are employed as mariners, diplomats, administrators in seaside communities, and are quite appreciated at their jobs. Many also act as merchants, more or less honest. They are generally liked by partying and morally-loose people, at least until they board their ships.

Alignment

Mostly chaotic, and often neutral, but any alignment may be found among the parraquitos.

Lands

They rarely have their own communities, usually preferring integrating themselves in coastal societies, where they can better benefit from their abilities.

Religion

They are not a religious race and each parraqito may have its own religiosu views. They usually worship gods of the sea or of thievery (better if both). They are very superstitious.

Language

Parraqitos speak Common, not having their own language, but usually learn naval terms. They usually learn a lot of languages due to their travels.

Names

Any, they usually adopt the naming convention of their native community.

Racial Traits

  • +2 Charisma, -2 Strength: With a quick tongue and a small body, parraqitos are charismatic but physically weak.
  • Humanoid (Anthro): They are humanoid parrots. 
  • Small: As a Small creature, a parraqito gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, a –4 size penalty on special attack (bull rushes, grapples, overruns, and trips) checks, and a +4 size bonus on Hide checks, but it uses smaller weapons than humans use, and its lifting and carrying limits are three-quarters of those of a Medium character.
  • Parraqito base land speed is 20 feet. Glide 30 feet (9 meters) 
  • Bird Body: They have a +2 racial bonus to Climb checks if their talons are free and a +4 Jump checks if they use their wings to help the jump. 
  • Gliding (Ex): Parraqitos have a glide speed of 30 feet (average maneuverability), which allow them to glide covering 20 feet (6 meters) per 5 feet (1,5 meters) of descent. Treat this glide ability as a fly speed for the purpose of prerequisites. If a parraqito becomes unconscious or helpless while in midair, its wings naturally unfurl and powerful ligaments stiffen the wings. The parraqito descends in a tight corkscrew and takes only 1d6 points of falling damage, no matter what the actual distance of the fall. 
  • Grasping Talons (Ex): Despite not being very dexterous with their hands, parraqitos have excellent item manipulation with their feet and they can use them to hold and wield items that fit in one hand and light weapons, though only if standing still or flying. If they move on the ground while grasping an object with their feet their land speed is halved. 
  • Flight (Ex): At 5 HD a parraqito becomes able to fly at a speed of 30 feet (average maneuverability). A parraqito can't fly while carrying a medium or heavy load or while fatigued or exhausted. Parraqitos can safely fly for a number of rounds equal to their Constitution modifier (minimum 1 round). They can exert themselves to fly for up to twice as long, but then they're fatigued at the end of the flight. Parraqitos are likewise fatigued after spending a total of more than 10 minutes per day flying. Because parraqitos can glide before, after, and between rounds of actual flight, they can remain aloft for extended periods (even if they can only use flight for 1 round at a time without becoming fatigued). When they reach 10 Hit Dice, parraqitos have enough stamina and prowess to fly for longer periods. They can fly at a speed of 30 feet (average maneuverability), and flying requires no more exertion than walking or running. 
  • Non-Dexterous (Ex): Parraqitos have hands but they are not as good as human hands are. They can wield melee weapons but they suffer a -1 to attacks if they do so with their hands. They can hold items with their hands but not use them during natural flight and their flight maneuverability drops by one step for holding a one-handed weapon, or two steps for a two-handed weapon. 
  • Tongue of the Seas: Parraqitos travel a lot and they learn one extra free language of their choosing.
  • Automatic Languages: Common
  • Bonus Languages: Any, except secret ones
  • Favored Class: Bard or Mariner
  • Level Adjustment: +0
  • Effective Character Level: 1

Pathfinder Options

Add a +2 to Dexterity for Pathfinder games.


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Facts about "Parraqito (3.5e Race)"
Authorthe bluez in the dungeon +
Effective Character Level1 +
Favored ClassBard + and Mariner +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments+2 Charisma + and -2 Strength +
RatingUndiscussed +
SizeSmall +
SubtypeAnthro +
SummaryColourful parrot-people with a penchant for piracy. +
TitleParraqito +
TypeHumanoid +