Difference between revisions of "Plant of Madness (3.5e Spell)"

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(a crazy plant can now be permanently made)
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|subschool=Compulsion
 
|subschool=Compulsion
 
|desc=Mind-Affecting
 
|desc=Mind-Affecting
|lvl=Sylvan Occultist 4, Paladette 4
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|lvl=Sylvan Occultist 4, Paladette 4, [[Dream Lord (3.5e Prestige Class)|Dream Lord]] 4
 
|comp=V, S, F
 
|comp=V, S, F
 
|casttime=10 minutes
 
|casttime=10 minutes

Revision as of 14:16, 5 August 2013

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Author: Foxwarrior (talk)
Date Created: 11/8/10
Status: Just started
Editing: Clarity edits only please
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Plant of Madness
Enchantment (Compulsion) [Mind-Affecting]
Level: Sylvan Occultist 4, Paladette 4, Dream Lord 4
Components: V, S, F
Casting time: 10 minutes
Range: Touch
Area: Plant touched
Duration: 1 day/level
Saving Throw: Will (see text)
Spell Resistance: Yes (see text)

The plant this spell is cast on acquires an infectious aura of madness. Anyone who sleeps within 30' of the plant must make a Will save or become maddened for 24 hours upon waking up. Spell resistance is also effective against this aura, however, and someone sleeping near the plant does not suffer this condition if their spell resistance is not breached.

Focus: A plant, which you imbue with this magic.

Permanency Requirements: Target(s): Object, Minimum Caster Level: 9th, XP Cost: 1,000 XP


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Foxwarrior's Homebrew (747 Articles)
Foxwarriorv
AuthorFoxwarrior +
ComponentV +, S + and F +
DescriptorMind-Affecting +
Identifier3.5e Spell +
LevelSylvan Occultist 4 +, Paladette 4 + and Dream Lord 4 +
RangeTouch +
RatingUnrated +
SchoolEnchantment +
SubschoolCompulsion +
SummaryYou enchant a plant with the ability to bestow confusion on all who sleep near it. +
TitlePlant of Madness +