Difference between revisions of "Ranged Feint (3.5e Feat)"

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|date_created=October 24, 2009
 
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|prereqs=Point Blank Shot
 
|prereqs=Point Blank Shot
 
|prereq_feat1=Point Blank Shot
 
|prereq_feat1=Point Blank Shot
|benefit=If you have a loaded ranged weapon in hand, you may feint as though you were in melee combat. This improvement to feint has a range equal to that which you can deal precision damage (such as Skirmish or Sneak Attack) at (usually 30' for most characters). Any improvements to feinting in combat are also applied to this ability.
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|benefit=After successfully using the [[SRD:Feint|feint]] maneuver, you may attack the enemy from a range equal to that which you can deal precision damage (such as Skirmish or Sneak Attack) at (usually 30' for most characters) and still gain the advantages of feinting.
|normal=You may only feint in melee.
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|normal=After feinting, enemies are denied their dexterity to AC if you make a melee attack.
 
 
 
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Latest revision as of 19:41, 25 October 2014

Homebrew.png
Author: Ghostwheel (talk)
Date Created: October 24, 2009
Status: Complete
Editing: Clarity edits only please
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Ranged Feint [Fighter] Prerequisites: Point Blank ShotBenefit: After successfully using the feint maneuver, you may attack the enemy from a range equal to that which you can deal precision damage (such as Skirmish or Sneak Attack) at (usually 30' for most characters) and still gain the advantages of feinting. Normal: After feinting, enemies are denied their dexterity to AC if you make a melee attack.



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Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
Article BalanceModerate +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisitePoint Blank Shot +
RatingUnrated +
SummaryBy pointing an arrow or bolt at your target, you are able to make them flinch and catch them off-guard. +
TitleRanged Feint +
TypeFighter +