Adult Yellow Dragon (5e Monster)
|Adult Yellow Dragon|
|Huge dragon (chromatic dragon), chaotic neutral|
|Armor Class: 24 (natural armor)|
|Hit Points: 195 (17d12+85)|
|Speed: 40 ft., fly 120 ft.|
|Saving Throws: Dex +11, Con +10, Wis +10, Cha +9|
|Skills: Perception +10, Stealth +11|
|Damage Immunity: radiant|
|Senses: blindsight 120 ft., darkvision 120 ft., passive Perception 20|
|Languages: Common, Draconic|
|Challenge: 13 (10,000 xp)|
| Dexterous. The dragon treats any melee attack as a finesse weapon attack.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. the dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 13 (2d6+6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8+6) bludgeoning damage.
Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
Radiant Breath (Recharge 5-6). The dragon exhales radiant beam in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) radiant damage on a failed save, or half as much damage on a successful one. Creatures that failed the save are also blinded for 1 minute.
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
Yellow dragons are fully described in the article Yellow Dragon (5e Monster).
|Alignment||Chaotic Neutral +|
|Challenge Rating||13 +|
|Experience Points||10,000 +|
|Features||Dexterous +, Legendary Resistance (3/Day) +, Multiattack +, Bite +, Claw +, Tail +, Frightful Presence +, Radiant Breath (Recharge 5-6) +, Detect +, Tail Attack + and Wing Attack (Costs 2 Actions) +|
|Hit Dice||17d12+85 +|
|Hit Points||195 +|
|Identifier||5e Monster +|
|Legendary Monster||true +|
|SortText||Dragon Yellow Ancient SRD5 +|
|Subtype||Chromatic Dragon +|
|Title||Adult Yellow Dragon +|