Ancient Emerald Dragon (5e)

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 5th edition Pointer  + 

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Ancient Emerald Dragon (pointer) [1] [2]
Gargantuan Dragon (Gem Dragons, Emerald Dragons), Lawful Neutral
Armor Class: 20 (natural armor)
Hit Points: 332
Speed: 40 ft., burrow 30 ft., fly 80 ft.
STR DEX CON INT WIS CHA
Saving Throws: Dex, Con, Wis, Cha
Skills: Arcana, Deception, Perception, Stealth
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 28
Languages: Common, Draconic, telepathy 120 ft.
Habitat: Mountain, Urban
Challenge: 21 (33,000 xp)Proficiency Bonus (PB): +7

Features

Legendary Resistance (3/Day). [3] If the dragon fails a saving throw, it can choose to succeed instead.

Tunneler. [3] The dragon can burrow through solid rock at half [4] its burrowing speed and can leave a 20-foot-diameter tunnel in its wake.

Warp Perception (1/Day).

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Disorienting Breath (Recharge 5-6).

Spellcasting (Psychic).

Bonus Actions

Change Shape.

Psychic Step.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Claw.

Psionics (Costs 2 Actions).

Emerald Embers (Costs 3 Actions).

Unofficial Description: Emerald Dragon over 800 years old.


For description, see: Emerald Dragon.

Emerald Dragon's Lair

[5] Emerald dragons dwell in … caverns, lava tubes, and tunnel[s]…

The challenge rating of a legendary emerald dragon increases by 1 when it's encountered in its lair.

Lair Actions

[5] When fighting inside its lair, an emerald dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Beguiling Whisper.
  • Distort Perceptions.
  • Vanish.

Regional Effects

[5] The region surrounding a legendary amethyst dragon's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Crystal Profusion.
  • Fiery Sight.
  • Subtle Obstruction.
  • Thriving Wildlife.

If the dragon dies, the population of giant lizards [and] crystals and emeralds [return to normal].


Sources and Notes[edit]

  1. James Wyatt, et. al. (26 October 2021). Fizban's Treasury of Dragons. (5e) Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 195. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  4. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
  5. FToD p.198

Back to Main Page5eMonsterDragonGem DragonEmerald Dragon

AlignmentLawful Neutral +
AuthorFizban's Treasury of Dragons +
CRval21 +
Canontrue +
Challenge Rating21 +
Creature NameAncient Emerald Dragon +
Experience Points33,000 +
FeaturesLegendary Resistance +, Tunneler +, Warp Perception +, Multiattack +, Bite +, Claw +, Disorienting Breath +, Spellcasting +, Change Shape +, Psychic Step +, Psionics + and Emerald Embers +
HabitatMountain + and Urban +
Has Lairtrue +
Hit Points332 +
Legendary Monstertrue +
MaturityAncient +
NameAncient Emerald Dragon +
PublicationFizban's Treasury of Dragons +
SizeGargantuan +
SortTextDragon Emerald Ancient +
SubtypeGem Dragon + and Emerald Dragon +
SummaryEmerald Dragon over 800 years old. +
TypeDragon +