Arboreal Imprisonment (3.5e Spell)
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Abjuration / Necromancy | |
Level: | Druid 7, Witch 7 |
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Components: | V, S |
Casting time: | One Standard Action |
Range: | Touch |
Target: | One creature |
Duration: | Instantaneous; see text |
Saving Throw: | Will Partial; see text |
Spell Resistance: | Yes |
An ancient spell used by elder druids of old to seal away evil spirits.
This spell function as trap the soul except for the changes above and the following. With a touch, you attempt to trap a weak or weakened target's soul and material body into a tree. The tree immediately takes root in the nearest space that can support it, and is able survive indefinitely even in desolate terrain. If there is no valid space within long range of the target, the spell fails. The tree holds the trapped entity indefinitely or until the tree is cut down and the life force is released, which allows the material body to reform.
If the target succeeds on its Will save, or has 101 or more hit points, it instead become immobilized for 1d4 rounds as it body attempts to take roots. If it succeeds on its Will save and has 101 or more hit points, the effect is completely negated.
Material Component: A tree acorn.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Druid 7 + and Witch 7 + |
Range | Touch + |
Rated By | The bluez in the dungeon + |
Rating | Rating Pending + |
School | Abjuration + and Necromancy + |
Summary | A limited version of trap the soul, which imprison the target within a tree. + |
Title | Arboreal Imprisonment + |