Attune Sphere (3.5e Feat)
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Attune Sphere [General]
Prerequisites: Caster level 1, must have bled from a wound inflicted by a fiend with access to the chosen sphere.Benefit: Choose a sphere when this feat is selected. Every spell from that sphere is considered to be on your spell list for any spellcasting classes you happen to have. You are considered to know each of those spells at the level they appear in the chosen sphere. These spells are cast (and prepared, if appropriate) as normal for your class.
Special: You may select this feat multiple times. Its effects do not stack. Each time, you may select a new sphere. You may not have more than three attuned domains or spheres together.
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Article Balance | Very High + |
Identifier | 3.5e Feat + |
Prerequisite | Caster level 1 + and must have bled from a wound inflicted by a fiend with access to the chosen sphere. + |
Rated By | MisterSinister + |
Rating | Rating Pending + |
Summary | You incorporate the workings of a fiendish sphere into your magic. + |
Title | Attune Sphere + |
Type | General + |