Avalanche Advance (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 11th March 2021
Status: Complete
Editing: Clarity edits only please
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Avalanche Advance
Dire Winter (Rush)
Level: 6
Prerequisite: Three Dire Winter maneuvers
Initiation Action: Move
Range: Personal
Target: Self
Duration: Instantaneous
Saving Throw: Fortitude Negate

As you initiate this maneuver you move up to twice your speed in a straight line, as you do you conjure a small avalanche that you ride. For the duration of your movement, you take space as a character two size category larger. During this movement you ignore difficult terrain and become immune to most terrain hazards (such as caltrops). When you enter a square, all creatures adjacent to that square must make a Fortitude save or be pushed 10 feet away from you. You leave heavy snow in your wake, which is instantaneous and melts naturally.

If the initiator enter a square that deals fire damage, such as a wall of fire or lava your movement immediately ends, but the hazard is neutralized for all squares you cover.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesDire Winter

Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplineDire Winter +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummaryYou ride a small avalanche, knocking your foes away from you. +
TitleAvalanche Advance +
TypeRush +