Beast-Possessed (3.5e Template)
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Legend speak of terrible creature, monster assuming the guise of men. Those creatures, sometime said to be close to lycanthrope turn from man to monster but are otherwise fully capable of masquerading as normal member of their race until it too late. Some scholar theorize that they have a primeval soul, or perhaps the spirit of a long slain beast is influencing them.
Creating a Beast-Possessed Creature
The Beast-Possessed is an inherited template which can only be added to any non-mindless non-construct creature.
Hit Dice: All current and future HD become d12s. If they already possess a d12 HD, they instead gain a +2 hp bonus for each d12 they possessed. This does not affect Level Adjustment Dice.
Size and Type: A beast-possessed creature's type do not change.
Speed: Beast-Possessed creatures are faster than other creature of their kind, they gain a +30 bonus to their land speed.
Feats: A Beast-Possessed creature gain Willing Deformity and two additional [Deformity] feat as a bonus feat, she does not need to be evil in order to take those feats. However she only has access to those feats while in her Monstrous Form, (see below) unless she take Willing Deformity with her actual feat selection. Any [Deformity] feat she take thereafter may also be only limited to her Monstrous Form at her option.
Additionally a gain Beast-Possessed creature Fear Lead to Anger as a bonus feat.
Skills: A Beast-Possessed creature gain a +8 bonus on Intimidate checks while in her Monstrous Form.
Special Attack: A Beast-Possessed creature has the following special attacks:
- Beast-Possessed Frenzy (Ex): A Beast-Possessed creature can rage as a Barbarian of her ECL, if she possess levels in Barbarian (or other rage-granting class) this ability is separate and bonuses from both do not stack. When using Beast-Possessed Frenzy the creature become deformed and bloodthirsty, she treat all creatures as hostile (and thus must resist the effect of allies spells and abilities) and at the start of her turn she must make a DC 10 Will save or attack the nearest creature, the DC increase by 1 each round she is raging.
Special Quality: A Beast-Possessed creature has the following special qualities:
- Bloodletting: If a Beast-Possessed creature is brought below 50% of her hit point she must use Beast-Possessed Frenzy at the start of her next turn, this does not cost her any of her daily use.
- Monstrous Form: When raging a Beast-Possessed creature gain powerful build (as a half-giant) and become hideously nonhuman or deformed, she take a -10 penalty to all Charisma-based check with the exception of Intimidate.
Challenge Rating: +2
Level Adjustment: +2