Beastly Throw (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 16th January 2022
Status: Complete
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Beastly Throw
Regal Beast (Strike)
Level: 2
Initiation Action: Full-Attack
Range: Melee or Ranged Attack (see text)
Target: One creature or object
Duration: Instantaneous
Saving Throw: None

Upon initiating this maneuver, immediately make a thrown ranged attack with your weapon. The weapon counts as having a range of 20 ft., you take no penalties for throwing a weapon not designed for throwing and you can throw a two-handed weapon with no further action cost. You may use your Strength modifier instead of your Dexterity modifier on this ranged attack, and add twice your Strength bonus to damage instead of only once.

After the attack, the weapon always lands in the adjacent square of the target that is closest to you. You may then immediately move up to your speed toward your weapon, if your movement brings you adjacent to it you immediately grab it and wield it again. Neither of these actions provokes attacks of opportunity from the attacked creature.

Feral— Upon initiating this maneuver, make a melee attack with the grab special ability. If you successfully grapple an opponent with this attack, you must immediately throw it with a range of 10 ft as if they were a thrown weapon. You throw the opponent without penalty for using an improvised or improperly sized weapon. You may use your Strength modifier instead of your Dexterity modified on this ranged attack.

The thrown opponent deals damage as a greatclub of their size. If the opponent is thrown into an obstruction (like a wall or the floor), they take the full damage damage from the thrown attack and are made prone. If they are thrown at a creature, they instead only take half the damage of the attack and are left standing.



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Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplineRegal Beast +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryYou throw your weapon and immediately move to grab it. Feral— You grab and throw an opponent. +
TitleBeastly Throw +
TypeStrike +