Bestow Voice (3.5e Spell)
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|Level:||Druid 5, Sylvan Occultist 4|
|Casting time:||1 standard action|
|Saving Throw:||Will negates (Object)|
"Driiink meeee... driiink meeee..." murmured the potions on the counter. "Reeeaad me... reeeaad meeee..." whispered the books on the shelves. "This place is just too creepy," remarked the rogue as he backed out the door and ran away.
The touched object gains the ability to think as though it had Intelligence, Wisdom, and Charisma scores of 6+1d6. It can feel when it is touched, has very blurry vision that allows it to discern colors, light levels, and motion, and can hear like a normal Human. The touched object also gains the ability to speak one language of your choice that you know. Its personality starts out with up to three quirks (such as "snarky", "grim", or "cowardly") and up to three desires of your choice (such as "to be drunk", "to destroy the universe", or "to live as boring a (non)life as possible"), but may gain more over time and change its quirks as it experiences life.
Since the object did not have any mental attributes or senses before this spell was cast, it does not remember anything from before you cast this spell on it.
Bestow voice has no effect on objects that already possess an Intelligence, Wisdom, or Charisma score, and any other effect that would provide one to the object automatically dispels bestow voice.
|Article Balance||Moderate +|
|Component||V + and S +|
|Identifier||3.5e Spell +|
|Level||Druid 5 + and Sylvan Occultist 4 +|
|Summary||You grant a touched object the ability to think, feel, and speak. +|
|Title||Bestow Voice +|