Bicycle Kick (3.5e Maneuver)
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Setting Sun (Strike) | |
Level: | 6 |
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Prerequisite: | Two Setting Sun maneuvers |
Initiation Action: | Full-Round Action |
Range: | Melee Attack |
Target: | One Creature |
Duration: | Instantaneous |
Saving Throw: | None |
As a part of initiating this maneuver, you make a charge attack. Instead of a normal attack, you instead deliver three consecutive unarmed strikes against the same creature. If all three unarmed attacks hit, you may make another two. If those two hit, you make another one, and if this one hits, it throws your opponent 20 feet away, dealing an extra 1d6 damage per initiator level. The foe falls prone at the end of its movement.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Setting Sun
Leziadv |
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Facts about "Bicycle Kick (3.5e Maneuver)"
Article Balance | Very High + |
Author | Leziad + |
Discipline | Setting Sun + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rated By | Undead Knave + |
Rating | Rating Pending + |
Summary | Make a charge attack, then make three unarmed strikes; if all three hit, you can make more. + |
Title | Bicycle Kick + |
Type | Strike + |