Boneguard Strike (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 13th May 2019
Status: Finished
Editing: Clarity edits only please
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Boneguard Strike
Bone Crown (Strike) [Evil]
Level: 4
Prerequisite: Two Bone Crown Maneuver
Initiation Action: Standard Action
Range: Melee Attack
Target: One Creature or Object
Duration: Instantaneous
Saving Throw: Fortitude Partial

A technique favored by the Knights of the Dark Empress in the old days, this strike disrupt the lifeforce of struck opponent to the core.

As part of initiating this maneuver you make a melee attack, if it hit it deal an extra 8d6 damage and force the struck opponent to make a Fortitude save or be Dazed for 1 round. This attack count as evil aligned for the purpose of bypassing damage reduction and regeneration.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesBone Crown

Leziad's Homebrew (4431 Articles)
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Article BalanceHigh +
AuthorLeziad +
DescriptorEvil +
DisciplineBone Crown +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryMake an attack that deal an extra 8d6 damage and cause the struck opponent to be dazed for 1 round. +
TitleBoneguard Strike +
TypeStrike +