Commando Pokemaniac (3.5e Alternate Class Feature)
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Commando Pokemaniac
For the Assassin (Dungeonomicon) who keeps a deadly companion
Class: Assassin
Level: 1, 2, 6, 9, optionally 13, 16, 19
Replaces: Spellcasting, Uncanny Dodge, Palm Weapon, Improved Uncanny Dodge
Benefit: Personal Immunity extends only to the Poisons used by any Pokemon you own. Additionally, you gain a Pokemon and the Control Pokemon and Train Pokemon abilities. Commando Pokemaniacs typically choose Poison, Psychic or Dark Type Pokemon.
At level two, you gain Increased Awareness.
At level six, you gain Projected Lethality (Su): if you spend the time studying a foe, then either you or your Pokemon may deliver your Death Attack to the unsuspecting foe.
At level nine, you can cast Pokevolve (Druid Spell) as a Spell-Like Ability once per hour. While under the effects of this, your Pokemon gain Uncanny Dodge and Improved Uncanny Dodge.
At level 13, 16 or 19, as an Exotic Method, you may be a Poison Gym Leader, treated as always having the Toxin Badge. Crafting a new one requires an hour. You gain a second Pokemon as well, though it must be 1 level lower than the primary one and must have Poison Pokemon Traits.
If you become the Gym Leader, you may later swap another Exotic Method out to gain a third pokemon, again with Poison Pokemon Traits, and equal in level to the second one.
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