Dark Rift (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 13th May 2019
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Dark Rift
Bone Crown (Strike) [Teleportation]
Level: 5
Prerequisite: Two Bone Crown Maneuvers
Initiation Action: Full-Round Action
Range: Long
Effect: A single two-way portal
Duration: 1 Round
Saving Throw: Fortitude Negate (see text)

This maneuver was the Dark Empress' favorite engagement or disengagement technique, it also rumored that she overused it in her daily life.

The initiator create a two-way jet-black portal is created within long range, one of the end must be adjacent to the initiator. The portal cannot be seen through and transport any matter that touch it to the other side. As part of initiating this maneuver the initiator is allowed to move 10 feet within the portal and make a single melee attack before or after stepping through the portals. All are done in the same full-round action. After this maneuver is initiated, the initiator's turn end.

The portal is medium sized (or the initiator size, whichever is larger) remain for 1 round, attacks may be made through it but targets on the other side gain the benefit of cover and total concealment. Any other creatures than the initiator who step through must make a Fortitude save or be nauseated for 1 round upon arrival to the other side.

This maneuver is a supernatural ability.


Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesBone Crown

Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DescriptorTeleportation +
DisciplineBone Crown +
Identifier3.5e Maneuver +
Level5 +
RatingUndiscussed +
SummaryYou create a dark rift which allow you to teleport between two locations. +
TitleDark Rift +
TypeStrike +