Darkened Garbs (3.5e Equipment)
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Price: | 11,500 GP |
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Body Slot: | Body |
Caster Level: | 10th |
Aura: | Moderate Enchantment and Transmutation |
Activation: | Swift |
Weight: | 2 lbs |
Picardio slipped away from the party, with a twitch of his cape he became clad in dark rags. Now he could commit the perfect crime...
A set of stylish lightweight clothes or robes, they do not provide any protection beyond normal and are fancy enough to count as a Noble's Outfit. As a swift action the wearer may turn the Darkened Garb into covering blacks clothes, which totally obscure her face and identity. All creature who perceive the wearer while the clothes are transformed must make a DC 16 Will save or forget their existence as soon as they cease directly perceiving them. If the wearer directly interacted with them they have a +4 bonus on their will save, and remember the interaction itself even on a failed save, but no details about the wearer (such as voice, sex, etc). Once a creature succeed their save they are immune to the effect of the Darkened Garb for 24 hours.
The darkened grabs may be returned to normal form as a free action.
Prerequisites: Craft Wondrous Item, cloth shape, modify memory, crafter must provide a Noble's Outfit as the base crafting material.
Cost to Create: 5,750 GP, 460 EXP, 11 days.
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