Divine Swords Storm (3.5e Spell)

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Author: Leziad (talk)
Date Created: 7th November 2019
Status: Finished
Editing: Clarity edits only please
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Divine Swords Storm
Level: Cleric 4
Components: S, V, DF
Casting time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Area: Cylinder (10-ft. radius, 40 ft. high)
Duration: Instantaneous and 1 Round/Level
Saving Throw: Reflex Half
Spell Resistance: No

This spell create a large numbers of blade made of light suspended in the air, impaling and slashing foes in the area as they fall. All creature caught in the area take 1d6+1 magic piercing and slashing per caster level (maximum of 15d6+15). The swords are able to damage incorporeal foes as if they were Ghost Touch. The damage dealt by this spell count as aligned with your alignment for the purpose of bypass damage reduction or regeneration.

The swords last for 1 round per level, counting as difficult terrain as long as they remain. A creature may grasp a blade and use it as a +1 ghost touch longsword.

Focus: The hilt of a broken sword.

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Leziad's Homebrew (4440 Articles)
Article BalanceHigh +
AuthorLeziad +
ComponentS +, V + and DF +
Identifier3.5e Spell +
LevelCleric 4 +
RangeClose +
RatingUndiscussed +
SchoolEvocation +
SummaryYou summon a hail of swords made of light, which damage foes and can be used as a weapon. +
TitleDivine Swords Storm +