Divine Swords Storm (3.5e Spell)
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Evocation | |
Level: | Cleric 4 |
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Components: | S, V, DF |
Casting time: | 1 Standard Action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Area: | Cylinder (10-ft. radius, 40 ft. high) |
Duration: | Instantaneous and 1 Round/Level |
Saving Throw: | Reflex Half |
Spell Resistance: | No |
This spell create a large numbers of blade made of light suspended in the air, impaling and slashing foes in the area as they fall. All creature caught in the area take 1d6+1 magic piercing and slashing per caster level (maximum of 15d6+15). The swords are able to damage incorporeal foes as if they were Ghost Touch. The damage dealt by this spell count as aligned with your alignment for the purpose of bypass damage reduction or regeneration.
The swords last for 1 round per level, counting as difficult terrain as long as they remain. A creature may grasp a blade and use it as a +1 ghost touch longsword.
Focus: The hilt of a broken sword.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
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Facts about "Divine Swords Storm (3.5e Spell)"
Article Balance | High + |
Author | Leziad + |
Component | S +, V + and DF + |
Identifier | 3.5e Spell + |
Level | Cleric 4 + |
Range | Close + |
Rating | Undiscussed + |
School | Evocation + |
Summary | You summon a hail of swords made of light, which damage foes and can be used as a weapon. + |
Title | Divine Swords Storm + |