Drown (3.5e Spell)

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Author: MisterSinister (talk)
Date Created: December 26, 2010
Status: Complete
Editing: Clarity edits only please
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Drown
Conjuration (Creation) [Water]
Level: Druid 5, Sorcerer/Wizard 5, Water 5
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft/2 levels)
Target: One living creature
Duration: See text
Saving Throw: Fortitude negates
Spell Resistance: Yes

You create water in the lungs of the subject, causing it to begin drowning as if it had failed to continue holding its breath. The subject's hit points immediately drop to 0, and it falls unconscious. In the next round, it loses another hit point (bringing its hit points to -1) and is dying. In the following round, it dies. If the creature already has zero or fewer hit points before suffering either of these effects, it falls unconscious normally but its hit points do not change as a result of the spell.

A successful Heal check with a DC equal to 10 plus your caster level, heal, limited wish, wish, or miracle spell in the intervening period saves the victim and removes all negative effects of this spell.


Back to Main Page3.5e HomebrewSourcebooksLiber Demonica
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


MisterSinister's Homebrew (322 Articles)
MisterSinisterv
Facts about "Drown (3.5e Spell)"
Article BalanceVery High +
AuthorMisterSinister +
ComponentV + and S +
DescriptorWater +
Identifier3.5e Spell +
LevelDruid 5 +, Sorcerer/Wizard 5 + and Water 5 +
RangeOther +
Rated ByTarkisflux +, Luigifan18 + and Foxwarrior +
RatingRating Pending +
SchoolConjuration +
SubschoolCreation +
SummaryCreate water inside the target's lungs. +
TitleDrown +