Earthen (3.5e Equipment)
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Earthen[edit]
The weapon is covered by speckles of rock and it feels heavy.
This enhancement surrounds the weapon in a covering of earth that hardens objects, makes the wielder more stable, aids strikes, and knocks down opponents. An earthen weapon deals an additional +1d4 points of damage of the same damage type as the base weapon, or +2d4 against creatures of the [Air] subtype or otherwise made of air. The extra damage does not apply against [Earth] subtype creatures or otherwise made of earth. Anyone wielding this weapon, if standing with all feet on the ground, gains a +4 bonus to resist any effect that may move it or made it fall.
On a natural 20, the target creature must make a Reflex save DC 10 + 1/2 BAB + your attack's ability modifier or fall prone.
As a standard action, an earthen weapon can harden up to a 10 feet cube (3 meters) of material it is touching, increasing its hardness by 10 for one minute (multiple uses don't stack but restart the time). The wielder may use this power on anything it wears or wields.
Moderate Transmutation; CL 7th; Craft Magic Arms and Armor, transmute mud to rock; Price: +1.
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the bluez in the dungeonv |
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Author | the bluez in the dungeon + |
Cost | +1 + |
Identifier | 3.5e Equipment + |
Rating | Undiscussed + |
Summary | This enhancement surrounds the weapon in a covering of earth that hardens objects, makes the wielder more stable, aids strikes, and knocks down opponents. + |
Title | Earthen + |