Erzebet's Skull Bomb (3.5e Spell)
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|Level:||Corrupt 1, Sorcerer/Wizard 1|
|Components:||V, S, M|
|Casting time:||1 standard action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Area:||10-ft radius burst, centred on a point in space|
|Saving Throw:||Will partial|
One of Erzebet's favourite spells, this uses the leftover necromantic power left in the skull of a creature to cause it to sail to a point in space before exploding in fragments of bone and negative energy. This causes a 'thickening' of space nearby, which living creatures find quite unpleasant, and even non-living beings find to be strange and apprehensive.
All creatures in the area are dealt 1 damage per caster level, and are slowed for 1d4 rounds. A successful Will save negates the slowing, but not the damage.
Material Component: A skull.
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|Article Balance||Very High +|
|Component||V +, S + and M +|
|Identifier||3.5e Spell +|
|Level||Corrupt 1 + and Sorcerer/Wizard 1 +|
|Rated By||Aarnott +, Tarkisflux + and Eiji-kun +|
|Rating||Rating Pending +|
|Summary||Throws a skull, explodes for damage, slow. +|
|Title||Erzebet's Skull Bomb +|