Flexsteel (3.5e Equipment)

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Author: Leziad (talk)
Date Created: 20 Mai 2014
Status: Finished
Editing: Clarity edits only please
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Flexsteel[edit]

A highly curious material of Idylean conception, flexsteel is extremely hard and light yet as flexible as clothes. Flexsteel can be used for fabric, metal and wooden armors and weapons. Its great flexibility and lightness make it perfect in the construction of various vehicles as well. The material spread from Idylis and many smiths around the worlds know how to work this unique material. Although the methods of making the material itself is still a mystery for most.

Armor and shields made of flexsteel weigh half as much as they normally do, unless it is used on a fabric armor like leather armor in which case its weight is multiplied by two. Flexsteel used on metal armor and shield lower the armor check penalty by 3 and increase the maximum dexterity bonus by 2. The armor also counts as one weight category lighter. If used on fabric armor is increase the armor bonus of the armor by 2 instead and it becomes one weight category heavier (to a maximum of heavy). Due to its flexibility and design, an armor made of flexsteel counts as clothing for the purpose of removing it or sleeping in it.

Flexsteel shields allow you to rebound incoming attacks, disarming them in the process. Whenever a creature misses you with a natural 1 or miss your AC by 5 or more points, you may attempt a disarm attempt that does not provoke an attack of opportunity as an immediate action. If the disarm attempt is successful, the creature immediately makes an attack against itself at a –5 penalty with the disarmed weapon as the weapon rebounds right in its face. After the attack, the weapon is disarmed as normal.

Weapons made of flexsteel are also usually flexible and almost appear like soft children's toy replicas, but they are just as deadly. Flexsteel weapons and armor grant their wielder a +4 bonus when feinting in combat and to avoid being disarmed. When used on whip or similar weapon with the same limitation, it increases its damage as if it was one size category larger or 1d6 (whichever is higher) as well as allows the weapon to deal lethal damage and make it so that armor and natural armor do not negate damage from your whip attacks. Weapons with reach made of flexsteel gain an extra benefit as well. They are so flexible that they gain the ability to strike at adjacent targets. Finally projectile weapons made of flexsteel possess a lot more force than normal, thanks to its flexibility and strength making it far superior to most wood. A projectile weapon made of flexsteel increase it range by 30'. It also always counts as composite when beneficial and automatically adjusts to it user's strength score.

Type of Mercurite Alloy Item Item Cost Modifier
Ammunition +20 gp
Buckler, Light Armor, & Light Shields +1,000 gp
Medium Armor & Heavy Shields +4,000 gp
Heavy Armor & Tower Shields +9,000 gp
Weapon +2,000 gp

Flexsteel has 30 hit points per inch of thickness and hardness 15.



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Leziad's Homebrew (4431 Articles)
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AuthorLeziad +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA highly curious material of Idylean conception, flexsteel is extremely hard and light yet as flexible as clothes. +
TitleFlexsteel +