Gible (3.5e Monster)

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Author: Luigifan18 (talk)
Date Created: November 2, 2012
Status: Math check needed
Editing: Clarity edits only please
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Gible in Diamond/Pearl/Platinum.
Gible
Size/Type: Small Dragon (Earth, Pokémon)
Hit Dice: 5d12 (31 hp)
Initiative: +7
Speed: 30 ft., 30 ft. burrow
Armor Class: 18 (+1 size, +3 Dex, +4 natural), touch 14, flat-footed 15
Base Attack/Grapple: +5/+3
Attack: Bite +8 melee (1d6+3, ×3)
Full Attack: Bite +8 melee (1d6+3, ×3) and 2 claws +3 melee (1d2+1) and slam +3 melee (1d4+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Sand Attack, Take Down, Cut, Maneuver-Like Abilities
Special Qualities: Dragon Pokémon Traits, Ground Pokémon Traits, immune to electricity, Vulnerable to Cold, fire resistance 10, Sandstorm, Rough Skin
Saves: Fort +4, Ref +7, Will +6
Abilities: Str 14, Dex 17, Con 11, Int 10, Wis 14, Cha 12
Skills:
Feats: Sand Veil (1 HD), Improved Initiative (3 HD)
Environment: Desert, cave
Organization: Solitary or pack (4-8 Gibles)
Challenge Rating: 5
Treasure: Standard
Alignment: Usually neutral
Advancement: 5-12 HD (small), 12-16 HD (medium)
Level Adjustment:


A round creature bursts out of the ground in front of you. It has a shark-like fin on top of its body, most of which appears to consist of its mouth.

Gible is an odd-looking creature that appears to be some sort of round shark-like thingy. Which lives in a desert. Yeah... But don't let its comical looks fool you; it's quick and nimble, and it can be a fierce opponent.

Combat[edit]

In combat, Gible takes advantage of its impressive speed, darting up to the opponent to hit them with its bite.

Sand Attack (Ex): A Gible can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per two hit dice of the Gible. The victim must make a Reflex save (DC 10 + Gible's Con Modifier + Gible's Hit Dice); failure blinds the victim for 1d4 rounds plus one round per point of Constitution bonus the Gible has.

Take Down (Ex): Gible may add 2d6 damage to any attack it makes as part of a charge. If it does, it takes 1d4 backlash damage. This is a [Normal] effect.

Backlash damage cannot be resisted by any means, and a creature killed by it loses 1 extra level/Hit Die if and when it is brought back to life.

Cut (Ex): Gible may use the fin atop its head as part of its slam attack. At Gible's option, its slam attack may do half slashing and half bludgeoning damage (instead of all bludgeoning).

Maneuver-Like Abilities: Gible has a few maneuver-like abilities, mainly drawn from the Desert Wind discipline. It may use each of its maneuver-like abilities once before having to refresh them all as a full-round action. Gible's maneuver-like abilities: zephyr dance, sand spray, wind stride, flashing sun.

Vulnerable to Cold (Ex): Gible fares... very poorly in cold climates. Concentrated cold is even worse. Gible takes a −10 penalty against all [Ice] effects (including, but not limited to, anything with the [Cold] descriptor). If an [Ice] effect doesn't allow a save, Gible simply takes double damage and is sad.

Rough Skin (Ex): Gible's scales are extremely sharp. Each time that Gible is struck with any sort of attack that involves physical contact between it and its attacker, no matter how brief (including unarmed attacks, natural weapons, and the vast majority of melee touch attacks), that creature takes 1 point of slashing damage for every 2 of Gible's HD. (The sample Gible deals 2 points of slashing damage with Rough Skin.) Unlike similar properties of other creatures, this damage is dealt every time hostile contact with Gible is made, which means that it can work on the same creature more than once per round. This damage is also dealt once per round to all creatures engaged in a grapple with Gible, though a creature that is somehow able to grapple Gible without making contact with it is unaffected by Rough Skin.

Sandstorm (Sp): Gible may cast sandstorm at will, as the spell. Caster level 5th.

Advancement[edit]

At 7 HD, a Gible learns Sand Tomb: Hungry earth is added to Gible's list of maneuver-like abilities for free, and it can use hungry earth one extra time before needing to refresh. (Since it can use each maneuver-like ability once, this means that hungry earth can be used twice.)

At 10 HD, a Gible learns Slash (Ex): Its claws have a threat range of 18-20, and penetrate DR as though they were magic weapons.


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Luigifan18's Homebrew (383 Articles)
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Facts about "Gible (3.5e Monster)"
AlignmentUsually neutral +
AuthorLuigifan18 +
Challenge Rating5 +
EnvironmentDesert, cave +
Identifier3.5e Monster +
RatingUndiscussed +
SizeSmall +
SubtypeEarth + and Pokémon +
SummaryGible is an odd-looking creature that appe
Gible is an odd-looking creature that appears to be some sort of round shark-like thingy. Which lives in a desert. Yeah... But don't let its comical looks fool you; it's quick and nimble, and it can be a fierce opponent.
d nimble, and it can be a fierce opponent. +
TitleGible +
TypeDragon +