Greater Magic Saturation (3.5e Spell)
From Dungeons and Dragons Wiki
| |||||||||
Rate this article Discuss this article |
Evocation | |
Level: | Sylvan Occultist 7, Bard 7, Sorcerer/Wizard 8 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Centered on point of casting |
Area: | Everything in a 5 mile radius |
Duration: | 5 minutes/level |
Saving Throw: | None |
Spell Resistance: | No |
This functions like magic saturation, except as noted here, and it functions for level 2 and 3 spells as well.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sylvan Occultist
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Bard
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Foxwarriorv |
---|
Facts about "Greater Magic Saturation (3.5e Spell)"
Author | Foxwarrior + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sylvan Occultist 7 +, Bard 7 + and Sorcerer/Wizard 8 + |
Range | Other + |
Rating | Unrated + |
School | Evocation + |
Summary | You fill the world with magic, and everybody can cast spells now. + |
Title | Greater Magic Saturation + |