Healing (3.5e Cleric Domain)
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Note: This is intended as an update, and is not the original Healing Domain. You may be looking for SRD:Healing Domain instead.
Healing Domain
For those who want to mend, not break.
Granted Powers[edit]
Whenever you use a spell or ability that restores hit points, ability damage, ability drain, or negative levels to another creature, you may heal yourself for a number of hit points equal to your character level. This occurs only when you use the ability - if the ability later heals more, you don't get additional healing. If the ability restores any of these things to you as well as another creature, you don't get this additional healing either.
Healing Domain Spells[edit]
- Remove paralysis
- Neutralize poison
- Mass cure moderate wounds
- Restoration
- Heal
- RevivifySpC
- Mass heal
- Greater restoration
- True resurrection
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains
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