Heavy Ball (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 12-14-15
Status: Complete
Editing: Clarity edits only please
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Heavy Ball

Exotic One-Handed Thrown

Cost: 10 gp
Damage (Small): 1d4
Damage (Medium)1: 1d6
Critical: 20/x2
Range Increment: 50'
Weight2: 10 lbs
Type3: Bludgeoning
HP4: 10
Hardness: 3

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A strange weapon even by exotic standards, the heavy ball is just that, an unusually dense ball not unlike a basketball, with a surface and air pressure designed for maximum sting on impact. Those without proficiency can throw it as a nonlethal martial weapon with no special effects, but those with proficiency are capable of many fancy tricks as seen below.

Those trained with the heavy ball automatically have the ball rebound to them as a free action, allowing them to make multiple ranged attacks with the heavy ball in a full attack, as long as they hit their target, or if there is a solid surface anywhere within 5 ft of the target. They can also pull off the following tricks.

Knockback Shot: You can use the heavy ball to make bull rush attempts at range as a standard action. You do not move with your target.

Long Shot: You can double your range increment, but you must take a move action to steady yourself before attacking.

Reflect Shot: You can bounce the heavy ball around corners (though you may still suffer from concealment).

You can choose to deal either lethal or nonlethal damage with the heavy ball without penalty.



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Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
AuthorEiji-kun +
ClassThrown +
Cost10 gp +
Critical20/x2 +
Damage1d6 +
Damage TypeBludgeoning +
Hardness3 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range50 +
RatingUndiscussed +
SizeOne-Handed +
TitleHeavy Ball +
Weight10 +