Hedge Knight (3.5e Alternate Class Feature)
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Hedge Knight
A hedge knight is a wandering cavalier, without a mount. Usually they hail from impoverished noble families without land, and thus were not able to afford a mount. Not all hedge knights are poor nobles, some are would-be-knights without a mount who seek the title. Others are outcasts, sent away by their kin and left without much resources. Others may willingly eschew those things, seeking glory for glory's sake, without aid. In any case a hedge knight does not have a steed, but wandering the land in heavy armor has made them endurant and able to tolerate the heaviest of armor. Almost all hedge knights are without masters, as the name suggests. However, many of them follow the principles of chivalry. Those who survive in such harsh conditions are deeply resolved, even beyond their peers.
Class: Cavalier
Level: 1st-20th
Replaces: Mount, Expert Trainer, Tactician, 8th-level Order ability, Greater Tactician, Master Tactician
Benefit: A hedge knight receive the following class feature:
Skills: A hedge knight adds either knowledge (nobility) or survival to her list of class skills, instead of the ride skill.
Live by the Sword: A hedge knight must choose the Order of the Sword as her order. Alternatively, she may be a Knight-Errand.
Armorborn (Ex): A hedge knight is especially skilled at managing heavy armor and fighting on foots, she halves the weight of any armor she is wearing and may don armor which require assistance to don (such as full plate armor) without assistance. For the purpose of her cavalier's class features, the cavalier counts as being mounted and astride her mount while on foot. Additionally, an hedge knight gains the Endurance feat as a bonus feat.
At 3rd level a hedge knight gains the armor training class feature of a fighter of her cavalier level. At 19th level she gains a fighter's armor mastery class feature.
This ability replaces mount and expert trainer.
Resolve (Ex): A hedge knight gains the resolve class feature, as a samurai of her cavalier level. At 9th level she gains greater resolve, and true resolve at 17th level.
This ability replaces tactician, greater tactician and master tactician.
For Honor (Ex): At 8th level, a hedge knight can call out to her allies, inspiring them to greatness. As a swift action, the cavalier can grant a competence bonus equal to her Charisma modifier on all attack and damage rolls to all allies within 30 feet. This bonus lasts for 1 round. This ability can be used once per combat.
This ability replaces the order abilities gained at 8th level.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Author | Leziad + |
Class | Cavalier + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | A hedge knight is a wandering cavalier, wi … A hedge knight is a wandering cavalier, without a mount. Usually they hail from impoverished noble families without land, and thus were not able to afford a mount. Not all hedge knights are poor nobles, some are would-be-knights without a mount who seek the title. Others are outcasts, sent away by their kin and left without much resources. Others may willingly eschew those things, seeking glory for glory's sake, without aid. In any case a hedge knight does not have a steed, but wandering the land in heavy armor has made them endurant and able to tolerate the heaviest of armor. Almost all hedge knights are without masters, as the name suggests. However, many of them follow the principles of chivalry. Those who survive in such harsh conditions are deeply resolved, even beyond their peers. deeply resolved, even beyond their peers. + |
Title | Hedge Knight + |