Human Zombie Mob (3.5e Monster)

From Dungeons and Dragons Wiki
Jump to: navigation, search


Homebrew.png
Author: Eiji-kun (talk)
Date Created: 8-23-12
Status: Complete
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article
Human Zombie Mob
Size/Type: Huge Undead
Hit Dice: 80d12+120 (640 hp)
Initiative: –1
Speed: 20 ft. (4 squares; can’t run)
Armor Class: 11 (–1 Dex, +2 natural), touch 9, flat-footed 11
Base Attack/Grapple: +1/+2 (+2 for every square mob surrounds target)
Attack: Mob Attack (4d6)
Full Attack: Mob Attack (4d6)
Space/Reach: 5 ft./5 ft
Special Attacks: Distraction (DC 12), Pack Maul
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., mob traits, turn resistance +1, undead traits
Saves: Fort +0, Ref –1, Will +3
Abilities: Str 12, Dex 8, Con , Int , Wis 10, Cha 1
Skills:
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 4
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment:
When there's no more room in hell, the dead shall walk the earth.

A boomer has spit bile on you! Get to cover! The horde comes!

That's a lot of zombies. The human zombie mob is a zombie with the mob template applied. There are 40 zombies in this mob, with the pack maul and turn resistance abilities applied.

Combat[edit]

Human zombie mobs move towards the closest living flesh and tear it to pieces! Whatever you do, do not get engulfed in them!

Distraction (Ex): Any living creature vulnerable to a human zombie mob’s damage that begins its turn with a swarm in its square is dazed for 1 round as they are beaten and jostled; a Fortitude save DC 12 negates the effect. Spellcasting or concentrating on spells within the area of a swarm requires a Concentration check (DC 20 + spell level). Using skills that involve patience and concentration requires a DC 20 Concentration check.

Pack Maul: (Ex) If a creature is inside a human zombie mob's square, the mob may make a grapple attack with a +2 bonus for every square they normally could surround you (typically maxing out at +8 for medium creatures with 4 squares around them). If they succeed, the creature is grappled and takes mob attack damage each round they remain grappled, as well as the normal mob attack damage they take for being in their square. The victim is considered grappled, but the mob is not.



Back to Main Page3.5e HomebrewMonsters


Eiji-kun's Homebrew (5607 Articles)
Eiji-kunv