Jelly Bones (3.5e Spell)

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Adopter: Havvy (talk)
Original Author: Luispauls (talk)
Date Created: Sept 8, 2009
Status: Complete
Editing: Clarity edits only please
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Reprinted with permission

Jelly Bones
Level: Sorcerer/Wizard 8
Components: V, S, M
Casting time: 1 Action
Range: Close (25 ft +5ft/2 levels)
Target: One living creature
Duration: 1 round /level
Saving Throw: Fortitude negates
Spell Resistance: Yes

The target bones become gelatinous and bendy, knocking it to the ground, reducing its speed and Dexterity score to 0. The affected creature is conscious, but it cannot move, even thought it can still speak and think, so it can still cast spells without somatic components and manifest psionic powers. The affected creature is considered helpless for the duration of the spell.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Havvy's Homebrew (191 Articles)
AdopterHavvy +
AuthorLuispauls +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelSorcerer/Wizard 8 +
RangeOther +
RatingUnrated +
SchoolTransmutation +
SummaryTarget's bones are transformed into jelly, reducing its Dexterity score to 0. +
TitleJelly Bones +