Kind Fate (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Foxwarrior (talk)
Date Created: 8/2/10
Status: Just started
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Kind Fate [General] Prerequisites: Luck Bonus +1Benefit: Whenever another character within medium range (100 feet +10 feet/Lucky One level) rolls a die, you may choose to rotate the die so the number showing on it is a higher number. This changes what "natural" value has been rolled, allowing you to avoid natural 1's by changing them to natural 2's or get a natural 20 when the target rolls a natural 17, and so on. This expends uses of Luck Bonus proportionately. Normal: You can only use Luck Bonus to improve the Lucky One's own die rolls.


Back to Main Page3.5e HomebrewCharacter OptionsFeats


Foxwarrior's Homebrew (718 Articles)
Foxwarriorv
Facts about "Kind Fate (3.5e Feat)"
Article BalanceVery High +
AuthorFoxwarrior +
Identifier3.5e Feat +
PrerequisiteLuck Bonus +1 +
RatingUndiscussed +
SummaryYour Lucky One Luck Bonus can be turned upon your allies so they succeed admirably, making your own character look even more useless. +
TitleKind Fate +
TypeGeneral +