One-Dimensional Tyranny (3.5e Trait)

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Author: Sulacu (talk)
Date Created: December 22, 2015
Status: Complete
Editing: Not happy with the name. If you can think of a better one, feel free to change it.
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One-Dimensional Tyranny

Whenever you're on the move, everyone else better get out of the way, for their own safety. Fortunately for the enemy, you get confused by corners.

Benefit: You count as two size categories larger for the purpose of bull rushing and overrunning foes.

On a charge, you gain double the bonus to attack (standardly +4), and every attack you make on a charge deals double damage, as per a lance from horseback.

Drawback: Bends and corners confuse you. Changing direction up to 90 degrees requires a move action, and changing direction more than 90 degrees requires a standard action. For the purpose of this effect, movement direction carries over between turns.

Roleplaying Ideas: Maybe you're a badly programmed robot. Maybe you're a brain-damaged berserker with severe tunnel vision. Either way, anything in a straight line in front of you better prepare for death.




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AuthorSulacu +
Identifier3.5e Trait +
Rated ByTheDarkWad +
RatingRating Pending +
SummaryWhenever you're on the move, everyone else better get out of the way, for their own safety. Fortunately for the enemy, you get confused by corners. +
TitleOne-Dimensional Tyranny +