One-Dimensional Tyranny (3.5e Trait)
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One-Dimensional Tyranny
Whenever you're on the move, everyone else better get out of the way, for their own safety. Fortunately for the enemy, you get confused by corners.
Benefit: You count as two size categories larger for the purpose of bull rushing and overrunning foes.
On a charge, you gain double the bonus to attack (standardly +4), and every attack you make on a charge deals double damage, as per a lance from horseback.
Drawback: Bends and corners confuse you. Changing direction up to 90 degrees requires a move action, and changing direction more than 90 degrees requires a standard action. For the purpose of this trait, the direction you are facing carries over between turns.
Because of your inability to turn on a dime, flanking bonuses against you are doubled and you can never benefit from Uncanny Dodge.
Special: To benefit from this trait, you must move under your own power. Its benefits are suppressed while mounted or riding a vehicle of any kind.
Roleplaying Ideas: Maybe you're a badly programmed robot. Maybe you're a brain-damaged berserker with severe tunnel vision. Either way, anything in a straight line in front of you better prepare for death.
Back to Main Page → 3.5e Homebrew → Character Options → Traits
| Author | Sulacu + |
| Identifier | 3.5e Trait + |
| Rated By | TheDarkWad + |
| Rating | Rating Pending + |
| Summary | Whenever you're on the move, everyone else better get out of the way, for their own safety. Fortunately for the enemy, you get confused by corners. + |
| Title | One-Dimensional Tyranny + |

