Palefire Missile (3.5e Spell)

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Author: Leziad (talk)
Date Created: 20th September 2022
Status: Complete
Editing: Clarity edits only please
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Palefire Missile
Evocation [Light, Fire]
Level: Druid 1
Components: V, S
Casting time: Standard Action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to five creatures, no two of which can be more than 15 ft. apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

You fire a few missiles of pale flames, which glows with an eerie light and strike their target unerringly.

This spell behaves as magic missile except each missile deals fire damage rather than force damage. Additionally all creatures struck by palefire missile glow as per faerie fire for 1 round.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid

Leziad's Homebrew (4522 Articles)
Leziadv
Article BalanceModerate +
AuthorLeziad +
ComponentV + and S +
DescriptorLight + and Fire +
Identifier3.5e Spell +
LevelDruid 1 +
RangeMedium +
Rated ByThe bluez in the dungeon +
RatingRating Pending +
SchoolEvocation +
SummaryAs the magic missile spell except it deals slightly higher fire damage and tag opponent with faerie fire. +
TitlePalefire Missile +