Persistent Summoning (3.5e Feat)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Persistent Summoning [General]
Not a proponent of the 15-minute workweek? Well, then, crank up the power and make your minions fulfill their quota.Prerequisites: Augment Summoning, able to cast 2nd level summoning spells.Benefit: You can extend the duration of a spell from the Summoning subschool by casting it as a higher level summoning spell of the same type. Using a summoning spell 1 level higher gives the spell a duration of 1 minute/level, 2 levels higher makes it 1 hour/level, and 3 levels higher makes the duration permanent until all summoned creatures are dismissed or killed. Any creature summoned with the use of this feat gains a +5 bonus to its dispel DC, and an active spell resistance of 10 + your caster level + the additional spell levels added on casting, against any effects meant to dismiss it or otherwise return it to its home plane. This feat is not a metamagic feat, and may be applied to any prepared or spontaneously cast summoning spell, but only one persistent summoning spell may be active at any time.
Example: Using this feat, a summon monster III spell cast as summon monster V has a duration of 1 hour/level.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | Very High + |
Author | Sulacu + |
Identifier | 3.5e Feat + |
Prerequisite | Augment Summoning + and able to cast 2nd level summoning spells. + |
Rating | Undiscussed + |
Summary | You can make summoning spells last longer and be harder to dismiss or dispel by lowering its spell level + |
Title | Persistent Summoning + |
Type | General + |