Phoenix Ash (5e Campaign Setting)/Woolf
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|Medium beast (woolves)|
|Armor Class: 13 (natural armor)|
|Hit Points: 11 (2d8+2)|
|Speed: 40 ft.|
|Skills: Perception +3, Stealth +4|
|Damage Resistances: lightning|
|Senses: passive Perception 13|
|Challenge: 0.25 (50 xp)|
| Keen Hearing and Smell. The woolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Electric Charge (Recharge: 3-6) . Woolves have the ability to generate and store static electricity. When charged it may add 2d6 lightning damage to a successful bite attack or use the Shock reaction; both of which dissipate the charge.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) piercing damage. If the target is a creature and the Electric Charge is charged, it it takes 7 (2d6) lightning damage and must succeed on a DC 11 Constitution saving throw or be knocked prone.
Woolves are quadrapedal animals with thick wool coats that look similar to what the ancients called "sheep". They have sharp teeth and hooves and prefer to run in herds or packs. Their call of "Baaaa!" is dreaded by those who have encountered them.
The herd is usually led by a male Alpha Woolf, and his lieutenants known as Dire Woolves.
|Challenge Rating||0.25 +|
|Experience Points||50 +|
|Features||Keen Hearing and Smell +, Pack Tactics +, Electric Charge (Recharge: 3-6) +, Bite + and Shock +|
|Setting||Phoenix Ash +|
|SortText||Woolf Phoenix Ash 5e +|