Protection from Evil and Good (One)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Protection from Evil and Good[SRD5 OGL][1] [2] (Spell)
Level: 1st-level
Class List: Cleric, Druid, Paladin, Warlock, Wizard
School: Abjuration
Casting Time: 1 action
Range:  Touch
Components: V, S, M (holy water or powdered silver and iron, which the spell consumes)
Duration: Concentration, up to 10 minutes
Scales: False

Until the spell ends, one willing creature[3] you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.

The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can’t be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.


Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
  3. Rule Tip: You're a Creature: A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. — UA 2020 Subclasses Part 3
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

Main PageOne D&DSpell
Main PageOne D&DUnearthed Arcana

Author"Varied" +
Canontrue +
Cast Time1 action +
ComponentV +, S + and M +
Concentrationtrue +
Consumable Componenttrue +
Level1 +
NameProtection from Evil and Good +
OneDnD Playtesttrue +
Publication"Varied" +
RangeTouch +
SchoolAbjuration +
SortTextProtection from Evil and Good (One) One +
Spell ListCleric +, Druid +, Paladin +, Warlock + and Wizard +
Unearthed Arcanatrue +