SRD5:Air Elemental

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Air Elemental exists in other D&D editions see:

Air Elemental (disambiguation).

This material from the 5th edition SRD is published under the OGL

a.k.a. Common Air Elemental

Air Elemental [SRD5 OGL][1] [2] [3]
Large Elemental (Air Elementals), Neutral
Armor Class: 15
Hit Points: 90 (12d10+24)
Speed: 0 ft., fly 90 ft (hover)
STR DEX CON INT WIS CHA
14 (+2) 20 (+5) 14 (+2) 6 (-2) 10 (+0) 6 (-2)
Damage Resistances: lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: poison
Condition Immunity: exhaustion, grappled, paralyzed, petrified, prone, restrained, unconscious
Senses: Darkvision 60 ft., passive Perception 10
Languages: Auran
Habitat: Desert, Mountain
Plane: Plane of Air
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Air Form. The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. 

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage.

Whirlwind (Recharge 4-6). Each creature in the elemental’s space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8+2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone.


End of the SRD5 material

Unofficial Description: Most common form of Air Elemental

Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

Back to Main Page5eMonsterElementalAir Elemental

Facts about "Air Elemental"
AlignmentNeutral +
AuthorSRD5 +
CRval5 +
Canontrue +
Challenge Rating5 +
Experience Points1,800 +
FeaturesAir Form +, Multiattack +, Slam + and Whirlwind +
HabitatDesert + and Mountain +
Hit Dice12d10+24 +
Hit Points90 +
PlanePlane of Air +
PublicationSRD5 +
SizeLarge +
SortTextElemental Air AAA Common +
SubtypeAir Elemental +
SummaryCommon Air Elemental +
TitleAir Elemental +
TypeElemental +