SRD5:Death Dog

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This material from the 5th edition SRD is published under the OGL
Death Dog [SRD5 OGL][1] [2] [3]
Medium Monstrosity (Dogs), Neutral Evil
Armor Class: 12
Hit Points: 39 (6d8+12)
Speed: 40 ft.
STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 14 (+2) 3 (-4) 13 (+1) 6 (-2)
Skills: Perception +5, Stealth +2
Senses: darkvision 120 ft., passive Perception 15
Languages:
Habitat: Desert
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Two-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious. 

Actions

Multiattack. The dog makes two bite attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.


[SRD5 OGL][1] A death dog is an ugly two-­headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.

Sources and Notes[edit]

  1. 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Death Dog"
AlignmentNeutral Evil +
AuthorSRD5 +
CRval1 +
Canontrue +
Challenge Rating1 +
Experience Points200 +
FeaturesTwo-Headed +, Multiattack + and Bite +
HabitatDesert +
Hit Dice6d8+12 +
Hit Points39 +
NameDeath Dog +
PublicationSRD5 +
SizeMedium +
SortTextDeath Dog 5e +
SubtypeDog +
SummaryTwo-headed dog. +
TitleDeath Dog +
TypeMonstrosity +