|This material from the 5th edition SRD is published under the OGL|
|Medium undead (ghoul), chaotic evil|
|Armor Class: 12|
|Hit Points: 22 (5d8)|
|Speed: 30 ft.|
|Damage Immunity: poison|
|Condition Immunity: charmed, exhaustion, poisioned|
|Senses: darkvision 60 ft., passive Perception 10|
|Challenge: 1 (200 xp)|
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.