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Harpy exists in other D&D editions see:

Harpy (disambiguation).

This material from the 5th edition SRD is published under the OGL and CC-BY
By Written and illustrated by John Vinycomb (1833–1928)
via Wikimedia Commons
Public Domain image
Image is not part of the SRD
Harpy [SRD5 OGL/CC-BY][1] [2] [3] [4]
Medium Monstrosity (Harpies), Chaotic Evil
Armor Class: 11
Hit Points: 38 (7d8+7)
Speed: 20 ft., fly 40 ft.
12 (+1) 13 (+1) 12 (+1) 7 (-2) 10 (+0) 13 (+1)
Skills: Athletics +5, Perception +2
Damage Resistances: fire
Senses: passive Perception 10
Languages: Common
Habitat: Coastal, Forest, Hill, Mountain
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2


Multiattack. The harpy makes two attacks: one with its claws and one with its club.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 6 (2d4+1) slashing damage.

Club. Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 3 (1d4+1) bludgeoning damage.

Luring Song. The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.

While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it.

A target that successfully saves is immune to this harpy’s song for the next 24 hours.

End of the SRD5 material

Unofficial Description: Bird-like monster with a humanoid-type head.

Found in Adventures[edit]

Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  2. also published in — Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 181.
  3. Habitat — Not part of the SRD5.
  4. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Harpy"
AlignmentChaotic Evil +
AuthorSRD5 +
CRval1 +
Canontrue +
Challenge Rating1 +
Creature NameHarpy +
Experience Points200 +
Features{{{feature1}}} +, Multiattack +, Claws +, Club + and Luring Song +
HabitatCoastal +, Forest +, Hill + and Mountain +
Hit Dice7d8+7 +
Hit Points38 +
NameHarpy +
PublicationSRD5 +
SizeMedium +
SortTextHarpy AAA Common +
SubtypeHarpy +
SummaryBird-like monster with a humanoid-type head. +
TypeMonstrosity +