|This material from the 5th edition SRD is published under the OGL|
|Medium humanoid (any race), any alignment|
|Armor Class: 12 (15 with mage armor)|
|Hit Points: 40 (9d8)|
|Speed: 30 ft.|
|Saving Throws: Int +6, Wis +4|
|Skills: Arcana +6, History +6|
|Senses: passive Perception 11|
|Languages: Any four languages|
|Challenge: 6 (2,300 xp)|
| Spellcasting. The mage is an 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: |
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.