|This material from the 5th edition SRD is published under the OGL|
|Large beast (spider), unaligned|
|Armor Class: 13 (natural armor)|
|Hit Points: 32 (5d10+5)|
|Speed: 30 ft., climb 30 ft.|
|Senses: darkvision 60 ft., passive Perception 10|
|Challenge: 3 (700 xp)|
| Ethereal Jaunt. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage, and the target must make DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
A phase spider possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.
|Challenge Rating||3 +|
|Experience Points||700 +|
|Features||Ethereal Jaunt +, Spider Climb +, Web Walker + and Bite +|
|Hit Dice||5d10+5 +|
|Hit Points||32 +|
|SortText||Spider Phase +|
|Title||Phase Spider +|