SRD5:Sprite

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This material from the 5th edition SRD is published under the OGL
Sprite
Tiny Fey, Neutral Good
Armor Class: 15 (leather armor)
Hit Points: 2 (1d4)
Speed: 10 ft., fly 40 ft.
STR DEX CON INT WIS CHA
3 (-4) 18 (+4) 10 (+0) 14 (+2) 13 (+1) 11 (+0)
Skills: Perception +3, Stealth +8
Senses: passive Perception 13
Languages: Common, Elvish, Sylvan
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Actions

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 slashing damage.

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one creature. Hit: 1 slashing damage, and the target must succeed on a DC Constitution saving throw or become poisoned for 1 minute. If the saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.



A sprite appears to be a tiny elf with insect wings.
The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources[edit]


Back to Main Page5e System Reference DocumentMonster → Sprite

Facts about "Sprite"
AlignmentNeutral Good +
AuthorSRD5 +
Canontrue +
Challenge Rating1/4 +
Experience Points50 +
FeaturesLongsword +, Shortbow +, Heart Sight +, Invisibility + and {{{feature1}}} +
Hit Dice1d4 +
Hit Points2 +
PublicationSRD5 +
SizeTiny +
SortTextSprite 5e +
TitleSprite +
TypeFey +