|This material from the 5th edition SRD is published under the OGL|
|Tiny Fey, Neutral Good|
|Armor Class: 15 (leather armor)|
|Hit Points: 2 (1d4)|
|Speed: 10 ft., fly 40 ft.|
|Skills: Perception +3, Stealth +8|
|Senses: passive Perception 13|
|Languages: Common, Elvish, Sylvan|
|Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2|
Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 slashing damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one creature. Hit: 1 slashing damage, and the target must succeed on a DC Constitution saving throw or become poisoned for 1 minute. If the saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
|A sprite appears to be a tiny elf with insect wings.|
|The material in this box is unofficial, and is not quoted from a SRD or published material.|
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