Shadow's Trip (3.5e Maneuver)

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Author: Havvy (talk)
Date Created: August 25th, 2011
Status: First Draft
Editing: Clarity edits only please
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Shadow's Trip
Obscured Existence (Strike)
Level: 3
Prerequisite: Eldritch Blast
Initiation Action: 1 standard action
Range: 30 feet
Target: One creature
Duration: Instantaneous
Saving Throw: Reflex partial


You pound the ground, creating a shadow infused with your eldritch blast. The shadow travels towards the enemy, and when directly under him, grasps your enemy, and explodes releasing the eldritch blast.

To initiate this maneuver, there must be an unblocked surface between you and your opponent. Force effects, such as wall of force block this ability. You do not need to see your target.

When you initiate this maneuver, your target must make an opposed Strength or Dexterity check against 1d20 + your charisma modifier or fall prone (as per a trip attempt). Whether prone or not, the shadow automatically makes a ranged touch attack against their flatfooted AC, dealing your eldritch blast damage.

This maneuver provokes an attack of opportunity.



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Havvy's Homebrew (191 Articles)
Havvyv
AuthorHavvy +
DisciplineObscured Existence +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummarySend shadow across ground to attack foe +
TitleShadow's Trip +
TypeStrike +