Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Arcane Phantom (3.5e Alternate Class Feature) + (A variant of the arcane trickster made to accommodate the phantom thief instead of the base rogue. Instead of advancing sneak attack, an arcane phantom continue to receive increase to her refined education as well as a few bonus rogue talents.)
- Variant Dragonfire Inspiration (3.5e Feat) + (A variant of the dragonfire inspiration feat that is less broken.)
- Style Fighter (3.5e Class) + (A variant of the fighter that can switch her bonus feats between different fighting style.)
- Arcane Combat Fighter (3.5e Alternate Class Feature) + (A variant of the fighter, who possess inherent magical abilities at the cost of some versatility and ability to fight in heavier armor.)
- Talk:Variant Weapon Focus (3.5e Feat) + (A variant of the general Weapon Focus feat that scales with levels.)
- Variant Weapon Focus (3.5e Feat) + (A variant of the general Weapon Focus feat that scales with levels.)
- Variant Weapon Specialization (3.5e Feat) + (A variant of the general Weapon Specialization feat that's not lame.)
- Human, Cyborg (3.5e Race) + (A variant of the human race which represent cybernetic augmentations.)
- Zen Monk (3.5e Class) + (A variant of the monk class in an effort to raise it to Rogue balance level.)
- Codex Ranger (3.5e Class) + (A variant of the ranger class with a little more bite.)
- Greenbound Summoning, Variant (3.5e Feat) + (A variant of the very powerful greenbound summoning feat.)
- War, Magic (3.5e Cleric Domain) + (A variant of the war domain, which focuses on weapons created by magic to directly or indirectly defeat your foes.)
- Zombified (3.5e Condition) + (A variant of the zombie template as a condition.)
- Refined Soul (3.5e Prestige Class) + (A variant off the Soulbinder. A Refined Soul has looked inward, discovering the power of its soul and how to use it as a weapon, to protect itself, and to transcend mortal bounds.)
- Multiweapon Fighting, Surgo Variant (3.5e Feat) + (A variant on Two-Weapon and Multi-Weapon Fighting.)
- Sadmad Point-Buy (3.5e Variant Rule) + (A variant point buy rule that seeks to allow for both single and multiple attribute dependent builds to receive more or less equal love.)
- Holding Back (3.5e Variant Rule) + (A variant rule which allow you to deal less damage.)
- True Strike, Variant (5e Spell) + (A variant to true strike that attempts to fix the problems with the original.<br /><br />)
- High Priest (3.5e Class) + (A variant type cleric more specialized to his deity's portfolio and with great mastery over his Domains.)
- Psionic Jaunter (3.5e Alternate Class Feature) + (A variation of the Jaunter class which use psionic powers instead of spellcasting.)
- Expanded Armor (3.5e Variant Rule) + (A variety of special mundane armors for the seasoned adventurer.)
- Tunnel Crawler (3.5e Equipment) + (A vehicle designed to travel at high speeds, particularly in close tunnels.)
- Jump Drive (3.5e Equipment) + (A vehicle equipped with a jump drive can teleport or plane shift via expending specialized fuel.)
- Vehicle (3.5e Template) + (A vehicle is characterized and defined as an object that is controlled by one or more living creatures either from on top or within it and generally has no intelligence or wisdom of its own.)
- Veiled Vizier (3.5e Prestige Class) + (A veiled blind spellcaster skilled in the use of divination, illusion and manipulation.)
- Trick Archer (3.5e Prestige Class) + (A verison of the arcane archer intended to be used by rogues.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)