Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Obscuring Feathers (3.5e Maneuver) + (Generate a cloud of obscuring feathers.)
- Mining Beam (3.5e Spell) + (Generate a continuous laser beam that not only bores through objects, but also gathers raw material components.)
- Gale Force (3.5e Spell) + (Generate a large blast of wind shaped in various forms.)
- Mystical Plague (3.5e Maneuver) + (Generate a magic-inhibiting infection, then inject it into the target.)
- Haze of Lies (3.5e Maneuver) + (Generate a mirage of enemies being allies, and allies enemies.)
- Repulsor Gale (3.5e Invocation) + (Generate a temporary barrier of winds that hinders those attempting to enter melee range, deflects attacks, and reflects projectiles.)
- Eldritch Web (3.5e Invocation) + (Generate a web of energy which slows movement and damages those inside.)
- Deny Magic (3.5e Maneuver) + (Generate an [[SRD:Antimagic Field|''antimagic field'']] with a radius of 5 ft./initiator level centered on yourself, with everything that entails (read: spellcasters become utterly impotent).)
- Ice Slider (3.5e Spell) + (Generate an icy path which allows passage without provoking attacks of opportunity)
- Scorching Column (3.5e Spell) + (Generate columns of flame which can move on their own and take attacks of opportunity.)
- Spicule Barrage (3.5e Spell) + (Generate flame spheres which attack, and then explode into columns of flame.)
- Bone Spurs (3.5e Spell) + (Generate painful bone spurs over your body. They hurt you, but they hurt the enemy more.)
- Random Mutation (3.5e Other) + (Generates Random Mutations for whatever reason you need a random mutation.)
- Random MTG Plane (3.5e Other) + (Generates a random plane from MTG cosmology.)
- Random Planescape Plane (3.5e Other) + (Generates a random plane from the Planescape cosmology.)
- Fan (3.5e Spell) + (Generates a small local wind to cool you off and blow away gases.)
- Reactor, Basic (3.5e Ship Module) + (Generates excess power for systems beyond simple auxiliary power. Required for certain modules (such as FTL Engines).)
- Bar Name Chart (3.5e Other) + (Generates names for drinking establishments with some d20 rolls. 8,000 combinations.)
- SRD5:Lizard + (Generic lizard)
- Vrajitor Soldier (3.5e NPC) + (Generic low level soldiers for the nation of Vrajitor.)
- Vrajitor Battlecaster (3.5e NPC) + (Generic low level wizards for the nation of Vrajitor.)
- Military Warmage Blaster (3.5e NPC) + (Generic military blasting caster, for magical artilary support.)
- Military Melee Unit (3.5e NPC) + (Generic military melee soldier in a semi-modern fantasy army.)
- Military Ranged Unit (3.5e NPC) + (Generic military ranged soldier in a semi-modern fantasy army.)
- Nababb'ib (3.5e Race) + (Genies of the Material Plane, muddled from centuries of living outside the elemental planes.)
- Geometer In The Dungeon (3.5e Prestige Class) + (Geometers are magicians and master mathematicians, employing both arcane and divine spells. They use the power of numbers and physics to enhance their magic.)
- Greater Spell Tenacity (3.5e Feat) + (Get +1 caster level with one school of magic.)
- Spell Tenacity (3.5e Feat) + (Get +1 caster level with one school of magic.)
- Extra Surging (3.5e Feat) + (Get 8 extra [[Surge Fighter (3.5e Class)#surge points|surge points]].)
- Divine Druid-CE (3.5e Feat) + (Get Colossal and the ability to change into Magical Beast)
- Greater Combat Trick (3.5e Feat) + (Get a +4 bonus to all the various combat tricks you can pull off.)
- Walk the True Path, Lesser (3.5e Maneuver) + (Get a bonus to hit when initiating a martial maneuver. Opponents initiating martial maneuvers always provoke an attack of opportunity.)
- Other Memory (3.5e Power) + (Get a brief flash of memory from someone, or delve in the memories of all living things.)
- Frightful Presence (3.5e Feat) + (Get a frightful presence which ignores fear immunity, as well as have intimidate ignore fear immunity.)
- Titan of Orcus (3.5e Invocation) + (Get a giant bone power armor.)
- Pun Fursonified (3.5e Maneuver) + (Get a natural armour bonus to AC or an enhancement bonus to Str, Dex, Con or Wis. Grow fur.)
- Alea Iacta Est! (3.5e Maneuver) + (Get a random outcome that increases damage.)
- Great Initiative (3.5e Feat) + (Get an additional bonus to initiative and some extra action during the first turn of combat.)
- Ubermount (3.5e Optimized Character Build) + (Get an epic-level mount well before level 21.)
- Word Intonation (3.5e Feat) + (Get an extra modifier-word's worth of bonuses for free by speaking in a distinctive way.)
- Critical Statement (3.5e Feat) + (Get bonuses on a natural 20 for your wordcasting check.)
- Charged Item Training (3.5e Feat) + (Get extra charges out of daily charged items.)
- Charged Item Specialist (3.5e Feat) + (Get extra uses out of a single chosen magic item per day.)
- Psychometry (3.5e Force Power) + (Get impressions about an object or place.)
- Slide Into Frame (3.5e Skill Trick) + (Get into the scene when there's dialogue and immediately slide on over.)
- SRD:Nimble Fingers + (Get past mechanical barriers quicker)
- Poison Specialty (3.5e Feat) + (Get really good at making one kind of poison.)
- Argument from Small Numbers (3.5e Maneuver) + (Get same result for every roll.)
- Reflective Conductivity (3.5e Maneuver) + (Get scaling resistance to electricity; at the end of the round, you redirect all electricity damage absorbed as a bolt of lightning.)
- Skill Tricky (3.5e Feat) + (Get some skill tricks without spending skill points.)
- Black Swan's Bravado (3.5e Feat) + (Get some tactical maneuvers based on Hollywood movies.)
- Future I- Future (3.5e Phrase) + (Get the answer to a yes/no question about the near future.)