Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Monk Weapon Style (3.5e Feat) + (Treat a weapon you are proficient with as a special monk weapon.)
- It Was Meant For Me (3.5e Feat) + (Treat any area of effect spell that affects your character as if the spell was a spell directed at your character.)
- Gravetender's Vow (3.5e Feat) + (Treat things that have died as Undead.)
- Swift Treatment (3.5e Feat) + (Treat wounds quickly)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Tree Ocelot (3.5e Monster) + (Tree Ocelots, also known as margays, are skillful climbers who live in the trees.)
- Grung (5e)/Race + (Tree-frog humanoids.)
- Tremorsight (3.5e Creature Ability) + (Tremorsense, but even more accurate.)
- Trench Creature (3.5e Template) + (Trench creatures are aquatic beings from the deepest lightless parts of the ocean.)
- Hornung’s Surge Selector (3.5e Spell) + (Tries to control surge to avoid a total disaster.)
- Slick Barrier (3.5e Maneuver) + (Trip a creature trying to move past you)
- Superior Trip (3.5e Feat) + (Trip on a successful attack.)
- SRD:Improved Trip + (Trip opponents more easily.)
- SRD:Knock-Down + (Trip when you deal damage.)
- Trishna (3.5e Deity) + (Trishna is the rotund god of earthly delights and excess. He is the desire to enjoy oneself, and the hunger when denied the bounties of the world.)
- Dalakos (5e) + (Triton folk hero)
- Kysh (5e) + (Triton from [[Publication:The Final Enemy (5e)|''The Final Enemy (5e)'']])
- Troll Steak (3.5e Equipment) + (Troll steak is a dangerous meal that must be properly cook, lest it result in death.)
- Klarg (5e Monster) + (Troll-like fey)
- Trollebeiskr (3.5e Equipment) + (Trollebeiskr is bane to all regenerating things, dampening or negating fast healing and regeneration of those it hurts, repelling trolls, and invoking a curse upon those you fell.)
- SRD:Trolls (Race) + (Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.)
- Longshanks (5e Subrace) + (Tropical subrace of tall Halflings)
- Pay Back In Mind (3.5e Maneuver) + (Truespeak check to attack someone who attacked you or your allies. May take damage voluntarily to boost damage.)
- Truespeak Fix (3.5e Variant Rule) + (Truespeak, and truenamers, are terrible. I try my best to fix it by throwing most of it out.)
- Blood of Asmodeus (3.5e Maneuver) + (Truly embrace the darkness of the night.)
- Gamer (3.5e Feat) + (Truly your are a gamer, the most oppressed minority)