Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Drift Mastery (3.5e Feat) + (You do not need to travel in a straight line to charge while mounted.)
- Eldritch Curse (3.5e Alternate Class Feature) + (You do not possess an eldritch blast, instead you are able to spread a dangerous invisible curse.)
- Learned Cleric (3.5e Alternate Class Feature) + (You do not prepare spells like a cleric, instead you prepare from a book much like a wizard.)
- Unseen Shackles (3.5e Martial Discipline)/Oberth Effect (3.5e Maneuver) + (You do not provoke for moving into a large or larger creature's reach and even gain a speed boost for doing so.)
- Improved Bull Rush, Variant (3.5e Feat) + (You do not provoke when using Bull Rush, you gain a +4 bonus on bull rush check and you may push your opponents prone.)
- Short Sleeper (3.5e Feat) + (You do not sleep as long.)
- Improved Buckler Use (3.5e Feat) + (You do not take the -1 penalty for using a weapon in your off-hand with a buckler.)
- Mistrust (3.5e Cleric Domain) + (You do not trust anyone. You are always prepared.)
- Untrained Magic (3.5e Flaw) + (You do not understand the nature of your innate powers, perhaps due to a lack of tutelage or strange mutation. Either way, understanding magic does not come to you naturally, despite your talent.)
- Lightly Armored (3.5e Alternate Class Feature) + (You do not wear cumbersome armor like your brethren, preferring lighter loads. When wearing light or no armor you are quite proficient at getting out of the way.)
- Adjacent Marksman (3.5e Feat) + (You do ranged combat close and personal.)
- Split Punch (3.5e Maneuver) + (You do the splits before hitting your opponent where it really hurts — between the legs.)
- Experimental Scientist (3.5e Feat) + (You do what you can, with peer review and careful study.)
- Mad Scientist (3.5e Feat) + (You do what you must, because you can. All in the name of SCIENCE!)
- Enslave Soul (3.5e Invocation) + (You dominate a target for a short period of time.)
- Brainwashing Mindbreaker (3.5e Feat) + (You dominate those you mindbreak, and if it would render them insane you seize control of their mind.)
- Relaxed Caster (3.5e Feat) + (You don't [[Mana-Based Spellcasting (3.5e Variant Rule)|strain]] yourself so much while casting.)
- Atheism (3.5e Cleric Domain) + (You don't believe in these "higher powers". Just some powerful outsiders playing puppets with weaker minds.)
- Mountain Barbarian (3.5e Alternate Class Feature) + (You don't dodge attacks, you soak them.)
- Infallible (3.5e Feat) + (You don't fail at things you could not fail at.)
- Metaphors Go Over Your Head (3.5e Trait) + (You don't get metaphors.)
- Active Immune System (3.5e Trait) + (You don't get sick often, but when you do, it's unpleasant.)
- Flyweight (3.5e Feat) + (You don't have the eye of the tiger, but you do have the eye of... something.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Blind Fighting (3.5e Feat) + (You don't have to ''see'' to kill.)
- Subtle Spells (3.5e Feat) + (You don't have to both talk and gesture.)