Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Disciplined Talent (3.5e Feat) + (You have the ability to manifest discipline powers.)
- Publication:Dragon (magazine)/Dragon 304/Sculpt Self (3.5e Feat) + (You have the ability to modify the essence of your being.)
- Publication:Dragon (magazine)/Dragon 304/Prestige Races + (The Dungeons & Dragons rules create a … The Dungeons & Dragons rules create a world where heroes can experience rapid advances in their skills and power. Surviving adventure and risk-taking are real learning experiences that cause physical and mental change. In this kind of world, creatures might even alter their forms by gaining experience. The ''Oathbound'' campaign setting, produced by [[Canon:Bastion Press|Bastion Press]], presented the concept of "prestige races," allowing characters to do just that. By expending XP, any creature can alter its form and gain new abilities.ure can alter its form and gain new abilities.)
- Sculpt Self (3.5e Feat) + (You have the ability to modify the essence of your being.)
- Rapid Surging (3.5e Feat) + (You have the ability to rapidly and repeatedly increase the strength of your eldritch blasts, albeit at a cost to yourself.)
- Mystic Eyes: White Eyes of the Divine (3.5e Feat) + (You have the all-seeing white eyes of a certain clan.)
- Divine Blooded (3.5e Feat) + (You have the blood of a deity. It's not strong enough for you to be a demigod. But not thin enough to not have any effects.)
- Dragon Blood (3.5e Trait) + (You have the blood of a dragon, this grant you the dragonblooded subtype but also make you weaker to either cold or fire.)
- Kingly Voice (3.5e Feat) + (You have the blood of an ancient and powerful gang running through your veins, this manifests with your powerful and commanding voice. If you are a sorcerer you gain additional spells known from your bloodline.)
- Elemental Blood (3.5e Feat) + (You have the blood of an elemental, allowing you to augment your powers with the elements.)
- Lycan Heritage (3.5e Feat) + (You have the blood of those affected by the moon. You are naturally resistant to magic which alter your form.)
- Theraphosidae Aspect (4e Feat) + (You have the brute strength and power of a theraphosid.)
- Born Invoker (3.5e Feat) + (You have the inherent ability to use invocations.)
- Frigid Snap (3.5e Feat) + (You have the innate ability to supercool the air around your body to channel it into your weapons.)
- Battle Juggler (3.5e Feat) + (You have the power of juggling, and the ability to use it in battle.)
- Lunar (3.5e Cleric Domain) + (You have the power of the moon, its pale light allows you to pierce the night!)
- Magician (3.5e Feat) + (You have the skills of a mage, but the heart of a performer.)
- Lycosidae Aspect (4e Feat) + (You have the strength of a mighty wolf spider, and the speed of one too.)
- Gundam Fight Participant (3.5e Feat) + (You have the support and backing as an organization's, nation's, or plane's Gundam Fighter.)
- Dull Surprise (3.5e Trait) + (You have the ultimate poker face, or you're not very expressive...)
- Araneidae Aspect (4e Feat) + (You have the weaving ability of the araneida.)
- Worst Luck (3.5e Flaw) + (You have the worst luck of all time, it like you kissed a broken mirror under a ladder with a black cat on top of it.)
- Aspect of the Death's-Head Hawkmoth (3.5e Feat) + (You have tied yourself closely with the darker, more quiet side of the insect kingdom, and have turned into something unnerving to even stand near.)
- Power of the Entity (3.5e Feat) + (You have ties with the powerful Entity, a being of raw power. You can tap into this source at the cost of your sanity, but the power given is extreme.)
- Slightly Hands (3.5e Flaw) + (You have tiny baby hands! Let's all laugh at you!)
- Enhanced Body (3.5e Feat) + (You have toned your body to the point of it being magical, and learned how to enhance it further.)