Spellstrike IV (3.5e Maneuver)

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Author: Zhenra-Khal (talk)
Date Created: 9/17/2017
Status: Complete
Editing: Clarity edits only please
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Spellstrike IV
Veiled Knight (Strike or Boost; See text) [See text]
Level: 4
Prerequisite: Four Veiled Knight maneuvers, one of which must be Spellstrike III; Spellcraft 11 Ranks
Initiation Action: As spell/standard action, or swift action.
Range: As spell
[[SRD:Aiming a Spell (Spell Descriptor)|]]: As spell
Duration: As spell
Saving Throw: As spell


When you learn this Maneuver, you choose a single 4th-level spell from any class list and add it to your spellbook.

This maneuver functions exactly like Spellstrike I, except that the Spellcraft DC is equal to 14 + your Initiator level, the maneuver Exhausts the initiator instead of fatigue, the duration of the exhaustion is 4 rounds, and the penalty to initiator level is -4 and lasts for 5 minutes.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesVeiled Knight

Article BalanceVery High +
AuthorZhenra-Khal +
DescriptorSee text +
DisciplineVeiled Knight +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryLearn and cast a single 4th-level spell with a successful Spellcraft check. +
TitleSpellstrike IV +
TypeStrike or Boost; See text +