Spirit Fission (3.5e Spell)
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Necromancy | |
Level: | Psychic 9 |
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Components: | V, S |
Casting time: | 1 round |
Range: | Touch |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Will Negate (see text) |
Spell Resistance: | No |
The cast may attempt to use spirit fission to separate the target's body and soul. This version allows a Will save to negate the effect. On a failed save the target is instantly and painlessly killed. This only functions if the target has a soul or life essence which can be separated.
However it main use in its ability to separate two different creatures. The power of spirit fission allow the caster to undo the effect of fusion, magic jar, mind switch and any similar effects. If the effect would kill the target, it is instead restored as if the effect never happened. This can be done on extraordinary and supernatural ability as well as spells, and can even end instantaneous effects.
Unlike most necromancy spells, this spell is fully capable of affecting constructs. You cannot hold the charge while using spirit fission.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Psychic
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Article Balance | Unquantifiable + |
Author | Leziad + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Psychic 9 + |
Range | Touch + |
Rating | Undiscussed + |
School | Necromancy + |
Summary | An esoteric spell which allows the caster to separate two creatures fused as one, possession or separate a body from its soul. + |
Title | Spirit Fission + |