Ssurran Shaman (5e)

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Spelljammer
Setting
Ssurran Shaman (pointer) [1] [2]
Medium Monstrosity (Lizardfolk, Ssurrans), Any alignment
Armor Class: 13 (natural armor)
Hit Points: 27
Speed: 30 ft., Swim 30 ft.
Skills: Perception, Stealth, Survival
Senses: passive Perception 14
Languages: Draconic
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. [3] The ssurran can hold its breath for 15 minutes.

Spellcasting (Ssurran Form Only, Druid).

Actions

Multiattack (Ssurran Form Only).

Bite. Melee Weapon Attack

Claws (Ssurran Form Only). Melee Weapon Attack

Change shape (Recharges after a short or long rest).

Unofficial Description: Ssurran shaman act as both natural mages (Druids) and religious leaders.


Sources and Notes[edit]

  1. stat block from Lizardfolk ShamanWizards RPG Team (September 2014). Monster Manual. Wizards of the Coast. ISBN 978-0786965618. p. 204-205. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. name, type, & alignment from — Christopher Perkins (16 August 2022). Boo's Astral Menagerie. Wizards of the Coast. ISBN 978-0786968220. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. Wizards of the Coast. Licensed: OGL.

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Facts about "Ssurran Shaman (5e)"
AlignmentAny alignment +
Author"Varied" +
Challenge Rating2 +
Experience Points450 +
FeaturesHold Breath +, Spellcasting +, Multiattack +, Bite +, Claws + and Change shape +
Hit Points27 +
Publication"Varied" +
SettingSpelljammer +
SizeMedium +
SortTextSsurran Shaman 5e +
SubtypeLizardfolk + and Ssurran +
SummarySsurran shaman act as both natural mages (Druids) and religious leaders. +
TypeMonstrosity +